OpenPlaygroundWizard = "Open Playground Wizard" All events must be received by Script Mode." SwitchToScriptModeText2 = "is running in" SwitchToScriptModeText1 = "The event target of" SwitchToScriptMode = "Switch to Script Mode?" GameObjectIntact = "(GameObject in Scene will remain intact)" RemoveState = "Are you sure you want to remove the state"ĭeleteBrush = "Permanently delete this brush?"ĭeleteBrushText = "will be removed from your brushes, are you sure?" RemoveAllSnapshotsText = "Are you sure you want to remove all snapshot?" RemoveAllSnapshots = "Remove all snapshots?" RemoveSnapshot = "Are you sure you want to remove the snapshot" RemoveEventInEventList = "Are you sure you want to remove this event?" RemoveEventsText1 = "All events connected to this particle system from" RemoveManipulator = "Are you sure you want to remove the Manipulator assigned to" RemoveParticlePlaygroundSystem = "Are you sure you want to remove this Particle Playground System?" RemovePreset = "Permanently delete this preset?" RemoveLanguage = "Are you sure you want to remove the language" NoLanguageFound = "No language could be found." Installing as an Asset you need the language file to already be imported to your project." InstallText = "The Playground Language Wizard allows you to add a new language to your Playground Settings. SetLocalSpaceSimulation = "Set Local Space Simulation" RotationSimulationSpace = "Would you like to simulate the particle system in local space? This will let source positions and force settings apply along with the particle system's rotation." LocalScaleWarning = "A local scale of anything else than Vector3 (1,1,1) may result in Shuriken component not rendering." Please change Read/Write Enabled on its Import Settings."ĮditFromHierarchyOnly = "Please edit this from Hierarchy only." Please choose another particle system in your Scene."ĮnableCollisionToSendEvents = "You must enable collision on this particle system to send collision events."ĬouldNotReadTexture = "Could not read the Import Settings of the selected texture."ĬouldNotReadMesh = "Could not read the Import Settings of the selected mesh." ParticleSystemEventAssignErrorSnapshot = "A particle system cannot send events to a snapshot. Please choose another particle system in your Scene." ParticleSystemEventAssignErrorSelf = "A particle system cannot send events to itself. ProjectionOnlyWorldSpace = "Projection can only run in world space."
First create a snapshot from the new particle system you wish to assign." NotSnapshotText = "You can only add snapshots into this slot. SomeFeaturesInScript = "Some features are inactivated as this Particle Playground System is running in script mode." NoLifetimeColors = "No lifetime colors created." NoAlphaColorInPaint = "You have no alpha in the color. NoPlaygroundManager = "The Playground Manager runs all Particle Playground Systems in the scene, you need to create one to get started." NoCollisionPlanes = "No collision planes created."ĪllTargets = "All targets must be assigned." NoManipulators = "No manipulators created." NoParticleSystems = "No particle systems created." NoSettingsFile = "No settings file could be found. Make sure that the path to the presets are set to" NoPresetsFoundInProject = "No presets found. NoAssetPresetsFound = "No asset presets found. NoResourcesPresetsFound = "No resource presets found in any \"Resources/Presets\" folder. SearchNoPresetFound = "No preset found containing"
Please visit the Unity Asset Store to download the new version." ResourcesPresetPath = "Resources Preset Path"ĮxtendYourPlayground = "Extend Your Playground" PlaygroundBrushWizard = "Playground Brush Wizard"
LanguageInstallWizard = "Language Install Wizard" PlaygroundCopyWizard = "Playground Copy Wizard" PlaygroundPresetWizard = "Playground Preset Wizard" NewParticlePlaygroundSystem = "New Particle Playground System"